TargetBased

Constructors

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constructor()

Properties

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An architecture to build your project with. Seto to the architectures available on your agents for the platform selected.

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Xcode configuration.

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Use predefined platforms "macosx" (Mac OS X), "iphoneos" (iOS), "iphonesimulator" (Simulator - iOS) or any other platform (if it is provided by the agent) to build your project on.

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var sdk: String?

An SDK to build your project with. Set to the SDKs available on your agents for the platform selected.

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Xcode target to execute.

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Functions

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fun booleanParameter(customName: String? = null, trueValue: String? = "true", falseValue: String? = "false"): DelegateProvider<Boolean?>
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fun clear()
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fun <T : CompoundParam<T>> compoundParameter(customName: String? = null): DelegateProvider<T>
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fun <T : Parametrized> copyParamsTo(target: T): T

Copies parameters of this object to the specified target

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fun doubleParameter(customName: String? = null): DelegateProvider<Double>
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fun <E : Enum<E>> enumParameter(customName: String? = null, mapping: Map<E, String?>? = null): DelegateProvider<E>
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fun findRawParam(paramName: String): Parameter?
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fun hasParam(paramName: String): Boolean
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fun intParameter(customName: String? = null): DelegateProvider<Int>
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fun param(name: String, value: String)

Adds parameter with specified name and value

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fun removeRawParam(paramName: String)
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open fun stringParameter(customName: String? = null): DelegateProvider<String>
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open override fun validate(consumer: ErrorConsumer)